Which poffin happiness




















Each player receives a number of identical Poffins equal to the number of players that participated so cooking alone will only ever produce one Poffin. The Poffin's flavors depend on the flavors of the Berries used to produce it. Each flavor is weakened by another flavor, so the presence of one flavor will decrease the strength of another.

If each Berry used in the Poffin is different from the others, the flavors in the resulting Poffin are calculated as follows:. If two of the same Berry are used, or all flavors are 0 due to a large number of burns or spills , the Poffin will instead become a Foul Poffin, which boosts three random conditions by 2.

Despite being displayed using two colons, the time displayed at end of cooking is actually minutes, seconds, hundredths of a second.

When cooking alone, because only one Berry is used, each Berry can be viewed as having a base strength for each Poffin flavor, which is then boosted by cooking faster than the maximum and decreased by spilling or burning the mixture. Since flavors that are already negative can only become more negative, they can be treated as 0, even though this is not performed until later in the algorithm.

Poffin levels can be improved by making the Poffin in a shorter time. If this level would be less than 0, it becomes 0 instead. For example, when cooking alone an Aguav Berry has a base bitterness of 14 other flavors have a base strength of 0. The level of a Poffin is equal to the strength of its strongest flavor. For example, a Poffin with 8 sweetness and 12 spicyness will be Level If there is only one flavor present, the Poffin will be named after that flavor.

If there are two flavors, the Poffin will be named after both flavors, with the stronger flavor first; if both flavors have the same strength, they are prioritized in the following order: Spicy, Dry, Sweet, Bitter, Sour. These Poffins are colored based on their primary flavor, with spinkles of the second flavor's color for two-flavored Poffins.

If there are three flavors, the Poffin is a Rich Poffin, which is a medium gray color. If there are four flavors, the Poffin is an Overripe Poffin, which is a light gray color. If a Poffin is created using two of the same Berry, or all of its flavors end up being 0, it becomes a Foul Poffin, which is black in color. A Foul Poffin has three random flavors with 2 strength, ignoring the flavors of the constituent Berries. If the Poffin is Level 50 or higher, it is a Mild Poffin.

A Mild Poffin is gold with yellow-white sprinkles on top. The smoothness of a Poffin is equal to the average smoothness of the Berries used rounded down , minus the number of Berries used i. On the other hand, if cooking were to be completed in 40 seconds, the flavors would be as follows. Sheen is permanent and cannot be reset. Feeding a pokemon poffin in a flavor it likes will increase its happiness, while feeding it poffin it dislikes will make it angry.

All the Feebas available post-game are at least lvl. Higher level poffins are made if you stir in the correct speed. Your friends will need to be in wireless range for this to work. An important note is that if you use two of the same berries, your Poffin will automatically come out as a level 2 Foul Poffin! Feebas evolves in a unique way: You must get its Beauty rating to , and then have it grow a level. The traditional method of evolving Feebas was to level it up when its Beauty value was at its maximum but contests were removed from Gen 5 onwards.

You have to walk Feebas as your buddy for 20km and have candy to evolve it to Milotic. Could it be only Platinum version related? That's why I started this topc. Common resources are probably false. I used PokeGen to check numbers, there is no other way of doing that.

And I even tried it on 2 different ROMs, results are the same. Also I updated my post. I guess you actually need proofs, so here they are.

I opened 1 copy of PokeGen every steps. So I walked steps. Notice how Gastly doesn't gain any happiness, I wonder if it doesn't work with ghost types.

Please explain me what I did wrong if it's not true. I can't be the only one who checked it, so I guess everyone else got different results and all my ROMs are probably weird. Also I didn't give my Soothe Bell to anyone, could it affect Pokemon from my bag? Originally Posted by curiousnathan [ Original Post ]. Originally Posted by Sun [ Original Post ]. I requested an edit on Bulbapedia forums, but it seems that no one cares about these forums.



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