How long is naxxramas
Noth the Plaguebringer Heigan the Unclean Loatheb. Sapphiron Kel'Thuzad. Naxxramas was originally a man raid instance floating above the Eastern Plaguelands. It was a massive necropolis and had the unquestionable honor of serving as the seat of one of the Lich King 's most powerful officers, the dreaded lich Kel'Thuzad.
The instance was regarded as the most difficult before the release of The Burning Crusade , and should not have been attempted at level 60 without at least 40 well-equipped preferably Tier 2 or Tier 2. With the release of The Burning Crusade , finishing this instance still required well-equipped level 70 players. The dungeon was added in patch 1. In the World of Warcraft: Wrath of the Lich King expansion, Naxxramas was moved to Northrend and retuned to be the introductory level 80 raid dungeon.
Like all other Wrath raid dungeons, Naxxramas has both man and man versions. The move is claimed by some to not be a retcon , but a progression of the storyline. Naxxramas was indeed in the Eastern Plaguelands , but after Kel'Thuzad's phylactery was given to the treacherous Father Inigo Montoy , the lich was able to revive himself and make the transition along with his fortress. While at least one boss does not return in the new Naxxramas, there is no explanation yet as to how the other bosses "survived" destruction during the original campaign led by the Argent Dawn.
To enter Naxxramas, you had to be attuned through the Argent Dawn by completing [60] The Dread Citadel - Naxxramas , whose cost varied based on reputation level. If you chose to become exalted with the Argent Dawn , you could complete the attunement for free; however, this required a great deal of work. The reputation reward for the entrance quest was rep for a character that was Honored or Revered at the time of completion.
For more information on the Naxxramas attunement quest or the Argent Dawn, see the following resources:. The teleport spire in the middle of the Plaguewood [39, 26] was the only way into Naxxramas.
After becoming attuned, one had to step onto the runic circle in the center of the spire to teleport into Naxxramas' center chamber. In Patch 3. Just like Molten Core was originally entered from Blackrock Depths , Naxxramas was once intended to have its raid instance portal in Stratholme , outside the Slaughter Square. Thus, the wings below are listed in rising order of difficulty to fully clear.
The beginning parts of 3 of the 4 wings Plague, Spider, and Abomination are rich in Nature damage. This is good news for players who built up their nature resistance gear in Ahn'Qiraj. Players will need a lot of frost resistance to fight the final bosses in Naxxramas. Kel'Thuzad is a lich, but does not require a lot of frost resistance to defeat him. The Sapphiron encounter requires a very significant amount of Frost Resistance , but is NOT frost-based like Ragnaros is fire-based.
Frost resistance gear has proven to be rather scarce thus far, luckily, the Argent Dawn has made available several armor patterns that provide considerable frost resistance and bosses in Naxxramas drop very high quality epic frost resistance pieces. Shadow is the third major resistance required. Death Knights and Necromancers use powerful shadow magic, and Kel'Thuzad has a few shadow spells as well. The final boss in the Plague wing, Loatheb original , uses shadow based damage also.
Shadow resist gear can be found scattered throughout various instances, so this shouldn't be a problem. For more details, see Naxxramas original loot. Post away! Log in , it's free! An alternative version of this wiki is now operational and ready for use.
WoWWiki Explore. WoW info. Gathering Production Secondary. Allied races. Here's the one and only attempt on the final boss, starting from when Kel'Thuzad engaged: The logs were private at first, but they've now been made public, so you can check them out here.
Share this post Link to post Share on other sites. Dejo93 Nyfaria 4. Posted December 4, Join the conversation You can post now and register later. Reply to this topic Go to topic listing. Recently Browsing 0 members No registered users viewing this page. Season of Mastery Name Reservation Details. Blizzard have posted some more information on the November 11th Season of Mastery name reservation process, which will last for several days.
The below information deals with US servers specifically, but it's safe to assume that EU servers will have the same process with different server names, and we'll be updating this post when those details arrive as well. This will give players several days to create their main character and coordinate with others before the Season of Mastery begins on November To prepare for name reservation, select WoW Classic in your Battle.
During name reservation, you will be able to create a maximum of one character per WoW account. East Shadowstrike Normal U. West Mutanus PvP U. West Nightfall PvP U. West Obsidian Edge Normal Australia Lionheart Normal Australia Swamp of Sorrows PvP Please note that for name reservation, each realm is configured to allow a limited number of total characters created, and if a realm becomes full, that realm will no longer allow further names to be reserved.
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